Ian Heisters is a multidisciplinary Staff UX Engineer based in California with 12 years building interactive products that blend design, AR, and AI. He has led UX prototyping and shader-driven creative tooling across major platforms, contributing to Facebook/Instagram AR camera features and large-scale computer vision systems at Niantic. Ian moves fluidly between hands-on engineering (C++, OpenGL, Ruby on Rails, JavaScript) and product-facing design leadership, shipping prototypes that inform core AR and AI experiences. His background in dance, theater arts, and hypermedia gives him an uncommon sensitivity to embodied interaction and spatial storytelling in technical systems. He has consulted for cultural and commercial clients—Sundance, BBC, Greenpeace—bringing theatrical rigor to interactive installations and performances. Colleagues rely on him to translate experimental research into production-ready UX for emerging platforms.
12 years of coding experience
15 years of employment as a software developer
BA Dance Computer Science, BA Dance Computer Science at Marlboro College
Contributions:63 commits, 36 pushes, 3 branches in 2 years 1 month
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