Ian Macaulay is a Principal Software Engineer based in Calgary with 11 years of professional experience and 8+ years focused on large-scale visualization and rendering systems. At Seequent he progressed from developer to principal, designing scalable 3D visualization architectures, optimizing memory and rendering performance, and pioneering GPU-based algorithms to extend discrete data handling. He blends systems-level C++ and WebAssembly work with modern JavaScript and TypeScript frontends, and drives improvements via test-driven development and microservice architectures. Ian mentors teams on rendering techniques, prototypes data translation services, and has a track record of cutting JavaScript heap usage by up to 10x through targeted optimizations. Currently expanding into Rust, WebGPU, and computer graphics research, he combines practical production impact with a curiosity for GPU-first solutions. His past experience building UAV control and real-time geospatial systems at Lockheed Martin underscores a strong foundation in performance-critical, cross-platform engineering.
11 years of coding experience
9 years of employment as a software developer
Bachelor’s Degree, Computer Science, Bachelor’s Degree, Computer Science at University of Calgary
Contributions:99 commits, 2 PRs, 49 pushes in 8 months
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Ian Macaulay - Principal Software Engineer at Seequent