Ian Macaulay

Principal Software Engineer at Seequent

Calgary, Alberta, Canada
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Summary

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Senior
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Top School
Ian Macaulay is a Principal Software Engineer based in Calgary with 11 years of professional experience and 8+ years focused on large-scale visualization and rendering systems. At Seequent he progressed from developer to principal, designing scalable 3D visualization architectures, optimizing memory and rendering performance, and pioneering GPU-based algorithms to extend discrete data handling. He blends systems-level C++ and WebAssembly work with modern JavaScript and TypeScript frontends, and drives improvements via test-driven development and microservice architectures. Ian mentors teams on rendering techniques, prototypes data translation services, and has a track record of cutting JavaScript heap usage by up to 10x through targeted optimizations. Currently expanding into Rust, WebGPU, and computer graphics research, he combines practical production impact with a curiosity for GPU-first solutions. His past experience building UAV control and real-time geospatial systems at Lockheed Martin underscores a strong foundation in performance-critical, cross-platform engineering.
code11 years of coding experience
job9 years of employment as a software developer
bookBachelor’s Degree, Computer Science, Bachelor’s Degree, Computer Science at University of Calgary
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Github Skills (42)

react9
texture8
codec8
traits8
class-properties8
react-components7
javascript7
webapp7
material-ui7
cuda6
material-design6
tab-completion6
opencl6
typescript6
strongly-typed6

Programming languages (7)

TypeScriptDockerfileC++JavaScriptGoHTMLPython

Github contributions (5)

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ismacaulay/webgpu-adventures

Jun 2020 - Apr 2022

My adventures with WebGPU
Contributions:36 PRs, 52 pushes, 35 branches in 1 year 10 months
gamejavascriptwebgpuadventureswgsl
My adventures with code!
Contributions:99 commits, 2 PRs, 49 pushes in 8 months
gameadventures
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Ian Macaulay - Principal Software Engineer at Seequent