Ian Manske

Software Engineer at Roblox

San Francisco Bay Area United States
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Summary

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Ian Manske is a software engineer based in the San Francisco Bay Area with seven years of experience and a B.S. in Computer Science from Rutgers. He favors functional and systems-oriented languages—F#, C#, TypeScript, and Rust—and brings a practical bent for robust back-end work. Currently at Roblox, Ian has notable open-source contributions as a core team member of nushell, where he fixed critical execution and terminal bugs to improve stability and command handling. He pairs academic foundations with hands-on production experience from roles like Website Technician at Rutgers University Press, and is particularly skilled at diagnosing and hardening command-line and core logic that can cause panics or crashes.
code7 years of coding experience
bookB.S. Computer Science, B.S. Computer Science at Rutgers University–New Brunswick
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Github Skills (4)

error-handling10
rust10
system-programming9
command-execution9

Programming languages (9)

C#C++RustCAstroJavaScriptNushellNix

Github contributions (5)

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nushell/nushell

May 2022 - Nov 2022

A new type of shell
Role in this project:
userBack-end Developer
Contributions:294 reviews, 2 commits, 333 PRs in 5 months
Contributions summary:Ian primarily contributed to the back-end logic of the shell. Their commits focused on fixing critical bugs related to command execution and terminal interaction, specifically addressing issues that could lead to panics and crashes. The user also worked on improving the core functionalities and handling of the shell by modifying the command's internal code. These efforts involved fixing and enhancing existing commands.
rusttype-ofshellbash
Contributions:8 PRs, 138 pushes, 27 branches in 2 years 7 months
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Ian Manske - Software Engineer at Roblox