Ian Munsie

Senior Programmer at Torus Games

Melbourne, Victoria, Australia
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Summary

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Senior
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Ian Munsie is a Senior Programmer based in Melbourne with 16 years of hands-on experience spanning game rendering, kernel development, and tooling. He specializes in diagnosing and fixing stereoscopic 3D rendering issues—contributing backend and reverse-engineering expertise to the notable 3Dmigoto DX11 wrapper to correct broken stereo effects. His background includes low-level kernel work at IBM’s OzLabs and practical game studio roles at Torus Games and Tantalus Media, giving him a rare blend of systems-level rigor and game-engine pragmatism. Ian is comfortable extending rendering pipelines (shader and helper-class changes, auto index count drawing) and thrives on solving obscure visual anomalies that others miss.
code16 years of coding experience
job7 years of employment as a software developer
bookAustralian National University
bookArmidale High School
languagesEnglish
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Stackoverflow

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Github Skills (9)

c-language10
reverse-engineering10
cprogramming-language10
graphics-programming9
shader9
directx9
3d-graphics8
apidoc7
api7

Programming languages (12)

TypeScriptC#C++CRustPHPGroffVim script

Github contributions (5)

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bo3b/3Dmigoto

Dec 2014 - Apr 2022

Chiri's DX11 wrapper to enable fixing broken stereoscopic effects.
Role in this project:
userBack-end Developer & Reverse Engineer
Contributions:2082 commits, 3 PRs, 1068 pushes in 7 years 4 months
Contributions summary:Ian's commits focused on extending Chiri's DX11 wrapper to enhance the process of fixing stereoscopic effects. They developed context matching features for the texture override functionality and expanded the utility by implementing auto index count drawing commands. These changes included extending the shader functions and associated helper classes, reflecting a focus on enhancing the underlying engine and modifying rendering characteristics.
fixingdx11broken
DarkStarSword/junk

May 2011 - Dec 2022

Contributions:423 commits, 108 pushes, 1 branch in 11 years 8 months
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Ian Munsie - Senior Programmer at Torus Games