Ian Richardson is an experienced platform engineer with a decade building cloud-native services and developer-facing tooling across gaming and consumer brands, currently shaping platform capabilities at Moonshot Games. He has led framework and cloud integration efforts at Riot and Blizzard, owning cross-company working groups and self-service systems that let teams self-manage databases, Kafka, and deployment pipelines. Known as an approachable technical lead and mentor, he routinely helps engineers move between roles and grow their careers while driving scalable architecture decisions. Ian pairs deep hands-on experience with AWS, Java and Go with practical build and CI/CD expertise honed at Nintendo and Nike, making him effective at both automation and developer experience. Outside of work he’s an avid gamer and outdoor athlete, a combination that informs his user-focused approach to building platforms for creators.
10 years of coding experience
15 years of employment as a software developer
BS, Computer Information Systems, BS, Computer Information Systems at Eastern Washington University
This is a java based Vault client library for communicating with Vault via HTTP.
Contributions:13 commits in 14 days
client-libraryjavavaultvault-client
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