Ian Villeda is a seasoned software engineering leader with 14 years of experience building and scaling mapping and geospatial products from cartography to APIs. Currently Head of Software Engineering at Sofar Ocean, he previously led Mapbox teams responsible for minute-level OpenStreetMap pipelines, maps APIs, and cartographic design and reliability. He blends hands-on full-stack development (Node.js, PostGIS, AWS) with people leadership—recruiting, mentoring, and running blameless postmortems for 24/7 services. An active contributor to influential open mapping work (notably enhancements to mapbox/osm-bright’s styling and mapping logic), he focuses on improving how machine and human cartographers represent the world. Based in San Francisco, he pairs rigorous technical craft with an unusual background spanning field geography research and live sound engineering, which informs his systems thinking and attention to detail.
14 years of coding experience
5 years of employment as a software developer
Bachelor of Science in Foreign Service, Bachelor of Science in Foreign Service at Georgetown University
Contributions summary:Ian's primary contribution focused on modifying and expanding the `imposm-mapping.py` file, which defines the mapping from OpenStreetMap data to the style rules. They added and refined styles for various map features like barriers, wetlands, and roads. Additionally, they modified `make.py` and other configuration files to integrate these new features, indicating a full-stack approach to the project. These changes suggest the user contributed to improving the visual representation of data in the map rendering process.
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