Summary
Ian Webster is an Associate Software Developer & Engineer with nine years of experience building full-stack systems and immersive XR experiences that prioritize subtle, human-centered interactions. He blends cloud-native backends (AWS, FastAPI) and TypeScript/React frontends with real-time, physics-driven VR work in Unreal Engine 5—one project was publicly showcased at a major industry event and optimized for Meta Quest performance. Ian has applied AI-driven workflows in production, leveraging Google Gemini and third-party APIs to generate concise, cited content, and he thrives at the intersection of interaction design, real-time systems, and scalable architecture. Equally comfortable sketching interaction nuance as implementing CI/CD, he collaborates best with designers and engineers who push storytelling and expressive, intuitive interfaces.
9 years of coding experience
1 year of employment as a software developer
Bachelor of Arts - BA, Computer Science, Bachelor of Arts - BA, Computer Science at Southern Methodist University