Ido Shahar

Open Source Contributor - Volunteer at Blender

Haifa District, Israel
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Summary

👤
Senior
🎓
Top School
Ido Shahar is a versatile 3D generalist and developer blending four years of production 3D experience with Python automation and hobbyist Unity C# game development. He automates artist pipelines across Blender, Maya and 3DS Max, and has contributed Node Wrangler enhancements upstream into Blender 5.0 and upcoming 5.2, turning personal pain points as a user into official features. Comfortable across asset creation, texturing, lighting and compositing, he also ships web and backend tools (Flask + Render) and small interactive projects like a Unity marble game and a musicians’ app. A frequent Blender teacher with 150+ private lessons, he pairs a perfectionist eye for visuals with pragmatic scripting to accelerate teams. Based in Haifa, Israel, Ido combines open-source collaboration with hands-on freelance and studio work, and even composes music and audio for his projects, bringing multidisciplinary craft to each build.
code9 years of coding experience
job3 years of employment as a software developer
bookDiploma of Education, 3D Animation, Diploma of Education, 3D Animation at IAC Israel
languagesHebrew, English
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Github Skills (78)

chat10
collaboration10
javascript10
slack10
webrtc10
satellite-data10
image-analysis9
angular9
gis9
typescript9
meteor9
communications9
data-protection8
overhead8
image-processing8

Programming languages (4)

TypeScriptC++JavaScriptPython

Github contributions (5)

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shaharido1/gold

Jun 2018 - Jul 2018

Contributions:24 pushes, 1 branch in 1 month
shaharido1/rocket.node.map

Feb 2017 - Feb 2017

Contributions:23 pushes, 1 branch in 1 day
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Ido Shahar - Open Source Contributor - Volunteer at Blender