Igor D is a rendering-focused software engineer with nine years of experience building graphics and full-stack systems, currently contributing to Foursquare from Redwood City. He holds a master’s in Information Technology and has deep expertise in real-time rendering, WebGL/three.js, GLSL/HLSL, and GPGPU techniques applied to photorealistic visualization and performance tuning. Past roles include developing immersive web-based 3D home models at InsideMaps and hybrid 2D/3D CAD engines, where he balanced memory, speed, and visual fidelity across DirectX and OpenGL pipelines. Comfortable across languages from C++ and TypeScript to Python and C#, he blends backend engineering with interactive front-end work and open-source side projects. A GNU/Linux enthusiast and pixel art lover, he brings a pragmatic, results-oriented mindset and a knack for turning complex geometry and shader problems into browser-friendly experiences.
9 years of coding experience
11 years of employment as a software developer
Master's degree, Information Technologies, Master's degree, Information Technologies at Lviv Polytechnic National University
Master's degree, Information Technology, Master's degree, Information Technology at Technical University of Lodz
zgui is a simple framework created to help people with gui rendering during their game hacking (but not only) journey.
Contributions:113 commits, 23 PRs, 85 pushes in 6 months
game-hackingsimple-frameworkguirenderingjourney
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.