Summary
Ihor Pylypenko is a C++ Unreal Engine developer with 8 years of engineering experience and 4+ years of commercial game development across PS4/5, Xbox Series, Nintendo Switch, Steam Deck and PC. He specializes in modifying UE4/5 for gameplay systems, performance profiling on constrained hardware, platform certification and controller support, while also contributing to backend services using gRPC/Protobuf, Docker and PostgreSQL. Comfortable diving between high-level gameplay systems and low-level engine code, he has shipped console ports and release-ready features on titles such as Postal 4 and The Plucky Squire. A reliable team player, Ihor bridges dev, QA, design and art, and brings proven multithreading and WinAPI experience from both game and backend projects. He favors clean, maintainable C++ (C++23) and often implements pragmatic engine changes to meet platform-specific constraints.
8 years of coding experience
5 years of employment as a software developer
Information Technology, Information Technology at IT academy CodeBase
Молодший спеціаліст Обслуговування та програмування програмних систем і комплексів, Молодший спеціаліст Обслуговування та програмування програмних систем і комплексів at Днепровский Политехничный Колледж