Ihor Ranchynskyi

Lead Developer at Zygo Media

Swansea, Wales, United Kingdom
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Ihor Ranchynskyi is a Lead Developer based in Swansea with 12 years of experience building games and web applications, currently leading development at Zygo Media. He combines hands-on engineering with team leadership, drawing on earlier roles at Beatshapers and freelance web work to bridge front-end UI and game logic. An active open-source contributor, Ihor has contributed UI and rendering enhancements to the Amethyst Rust game engine—adding UI pivoting, scoreboards, and example integrations like Pong—which reflects a strong grasp of data-driven game systems and practical UX for gameplay. He holds a Bachelor's in Software Engineering from Taras Shevchenko National University of Kyiv and is known for blending pragmatic problem-solving with a creative, player-focused approach to interactive systems.
code12 years of coding experience
job4 years of employment as a software developer
bookBachelor's degree Software Engineering, Bachelor's degree Software Engineering at Taras Shevchenko National University of Kyiv
languagesEnglish, Russian, Japanese, Ukrainian
github-logo-circle

Github Skills (9)

uid10
engine10
rust10
game-development10
front-end-development10
game-engine10
ui-design10
game-dev10
amethyst10

Programming languages (12)

TypeScriptC#C++CSSRustCOCamlJavaScript

Github contributions (5)

github-logo-circle
amethyst/amethyst

May 2019 - Oct 2019

Data-oriented and data-driven game engine written in Rust
Role in this project:
userFull-stack Developer
Contributions:13 commits, 2 PRs, 14 comments in 5 months
Contributions summary:Ihor's commits primarily focused on UI enhancements and game logic within the Amethyst game engine, incorporating features like UI elements (buttons, labels), scoreboards, and game object transformations. Code changes involved modifying UI components with new `pivot` attributes in `UiTransform`, adjusting layouts, and integrating these elements into example games, especially in `Pong` examples. Their contributions also included adjustments to existing UI and rendering systems.
data-drivengamegamedevrustentity-component
Awpteamoose/discord-pugbot

Oct 2016 - Jul 2017

Contributions:84 commits, 83 pushes, 5 branches in 9 months
dempugs
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Ihor Ranchynskyi - Lead Developer at Zygo Media