Summary
Ihor Zelinko is a Unity developer with nine years of experience and six years of commercial Unity/C# work delivering games and apps across mobile, PC, WebGL and AR/VR platforms. He has contributed to projects with 100M+ downloads and 200K+ DAU, and repeatedly improved performance—using Unity Profiler to stabilize 60 FPS and refactoring a VR UI to boost performance by 70%. Ihor combines gameplay systems, networking (Photon Fusion), SDK/plugin integration and Protobuf-based data optimization with practical architecture and testing practices, and has saved teams time and money by proposing pragmatic solutions (e.g., a $6,000 purchase that cut two months of development). He’s shipped end-to-end titles, built tooling (including a Protobuf converter and a Meta Spark AR SDK acceleration tool), mentored new hires, and thrives on rapid prototyping under tight deadlines. Based in Gdańsk, he pairs hands-on implementation with cross-discipline coordination, often stepping beyond his role to deliver mission-critical features for live events and high-concurrency VR experiences.
9 years of coding experience
7 years of employment as a software developer
Associate's degree Marine and river transport, Associate's degree Marine and river transport at Odesa maritime professional college of sea fishing fleet named after Oleksii Solianyk
Bachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at Odessa National Polytechnic University
English, Ukrainian, Polish