Ike Johnston is a Senior Gameplay Programmer based in Carlsbad, California with eight years of experience building high-profile game systems using C++ and Unreal Engine 4. Currently at Rockstar Games after rising through a gameplay role there, he previously shipped four major releases as an external developer for PUBG Corp while at Lost Boys Interactive. His background spans both multiplayer-focused AAA development and hands-on systems work—AI, quest systems, combat, and tools—demonstrating an ability to move between gameplay design and engineering. He has led small teams and coordinated international, volunteer-driven projects, showing strong communication and mentorship alongside technical delivery. A NC State computer science graduate, Ike combines production-grade engine expertise with a history of reliably shipping complex features under tight schedules.
8 years of coding experience
5 years of employment as a software developer
Bachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at North Carolina State University
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