Summary
Ilan Azoulay is a 3D developer and engineer with nine years of experience building real-time graphics, full-stack systems, and algorithmic tooling across gaming, defense, and retail tech. Currently at Poliigon in Lisbon, he brings a blend of Unity, C#, React and backend experience cultivated through roles at The Assembly, Decathlon, and Naval Group where he trained deep learning models using photorealistic CGI. His background in algorithmics and a master’s in engineering informs work ranging from Rafale avionics extensions to mathematical parsing of financial statements at SAP. A pragmatic full-stacker and former co-founder, he moves comfortably between prototype-building and production services, often combining procedural 3D generation with data-driven automation. Notably, he has applied CGI to generate labeled datasets for naval surveillance—a non-obvious intersection of creative 3D work and machine learning. Based in Lisbon, he favors projects that fuse strong engineering fundamentals with visual computing and AI.
9 years of coding experience
5 years of employment as a software developer
Master's degree in Engineering Programming / Computer Science / Algorithms, Master's degree in Engineering Programming / Computer Science / Algorithms at ECE. Ecole d'ingénieurs. Engineering School.
Bachelor's degree Engineering, Bachelor's degree Engineering at Université Paris Cité
Semester abroad Object-oriented programming, Semester abroad Object-oriented programming at Ajou University
English, Spanish, Hebrew, Portuguese, French, Russian