Ilias Bergström is a software specialist with 12 years of experience building high-performance C++ systems for media technology, real-time graphics, music, VR and CAD across desktop and embedded platforms. He combines hands-on engineering—multithreading, design patterns, TDD and CI/CD—with academic rigor as author/co-author of 18 peer-reviewed publications and a PhD in audiovisual media technology. Ilias has led architecture and delivery for commercial audio products and embedded DAWs, increasing plugin compatibility and test coverage while shipping production systems used by artists and engineers. He pairs product-minded engineering with user research, having supervised thesis projects and collaborated with institutions like the Royal College of Music to better understand expert workflows. Based in Stockholm, he brings a rare mix of research-driven insight and pragmatic leadership that surfaces in both large-scale codebases and novel interactive media features.
12 years of coding experience
16 years of employment as a software developer
Master of Science (MSc), Computer Graphics, Master of Science (MSc), Computer Graphics at University College London, U. of London
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Växjö University
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