Ilya Melamed is a seasoned team lead and video technology expert with over a decade of hands-on experience building and scaling online video products, CDN integrations, and adtech systems. He conceived and led SE.Live (formerly OBS.Live), a plugin used on 400k+ desktops that bridges native C++/OBS APIs with rich JavaScript UIs, and has contributed meaningful fixes and features to the popular open-source OBS Studio ecosystem. His background spans end-to-end video pipelines—acquisition, processing, storage, delivery, monitoring and monetization—plus cloud migrations, large-scale data collection, and database optimization (MySQL/MS SQL). A pragmatic tinkerer who moves between low-level C/C++ and modern stacks (Go, TypeScript, React), Ilya thrives on turning complex streaming problems into reliable, customer-facing operations while mentoring engineering teams.
10 years of coding experience
22 years of employment as a software developer
Electronic Music Production, Electronic Music Production at BPM – the sound and progressive music college
Programming, Programming at MAMRAM
Highschool Graduate, Computer Science, Highschool Graduate, Computer Science at Yad Leibovitz
Contributions:6 commits, 15 PRs, 19 comments in 1 year 6 months
Contributions summary:Ilya primarily contributed to the OBS Studio browser plugin, addressing race conditions in the browser source listener and implementing the simulation of the Page Visibility API. The user's work involved modifying core components such as `browser-source-listener-base.cpp`, `browser-manager-base.cpp`, and `browser-app.cpp`. Additionally, they integrated the use of file URLs for local media access and mapped absolute URLs to file URLs to enable better support.
OBS Studio - Free and open source software for live streaming and screen recording
Role in this project:
Full-stack Developer
Contributions:2 reviews, 7 commits, 19 PRs in 2 years
Contributions summary:Ilya contributed to the OBS Studio project by implementing and modifying UI elements and APIs. They worked on enhancing the frontend API for deferring saves, adding functionality to add scene collections and set current scenes. The commits also involved integrating with signals for scene creation and modifying the directshow plugin to allow for synchronous device updates. These changes focused on improving the UI's synchronization and performance, and adding new features.
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.