Summary
Ilya Petrenko is a seasoned C# and Unity lead developer with 8 years of experience building mid-core and hypercasual games, shipping titles like Tank Battles and several Google Play releases. He combines deep Unity expertise (gameplay, UI, ECS, profiling and GPU/CPU optimization) with backend experience in Java/Spring and microservices for purchases, ads and notifications. Pragmatic about clean architecture, SOLID and unit testing, he also drives process improvements in agile teams and favors maintainable, extensible codebases. Unusually for a Unity specialist, he has hands-on experience implementing complete client-server systems, integrating many SDKs, and producing both engine-level libraries and Java server services.
8 years of coding experience
4 years of employment as a software developer
Бакалавр технических наук, Прикладная информатика, Бакалавр технических наук, Прикладная информатика at Пензенский Государственный Университет (ПГУ)