Ilya Petrov is an art lead and multidisciplinary game designer with nine years of professional experience crafting visual identities and intuitive UIs for mobile and casual games. Currently leading art at Hypercell while also holding a senior UI/UX role at HCG, he blends hands-on developer skills and VFX tech-artist know-how to bridge design and implementation. Ilya’s background spans founding and directing indie studios to leading design teams at established studios, giving him a rare mix of creative leadership and product-focused execution. He’s an automation enthusiast who streamlines pipelines and prototypes interactively, ensuring visuals serve gameplay across genres. Based in St. Petersburg, he’s fluent in Russian-led game markets and prioritizes clean, player-centered interfaces that scale from concept to live operations.
9 years of coding experience
5 years of employment as a software developer
Нижегородский Государственный Университет им. Н.И. Лобачевского (ННГУ)
Contributions:27 commits, 38 pushes, 2 branches in 2 years 7 months
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