Ilya Petrov

Art Lead at Hypercell Games

St Petersburg, St Petersburg City, Russia
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Summary

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Senior
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Top School
Ilya Petrov is an art lead and multidisciplinary game designer with nine years of professional experience crafting visual identities and intuitive UIs for mobile and casual games. Currently leading art at Hypercell while also holding a senior UI/UX role at HCG, he blends hands-on developer skills and VFX tech-artist know-how to bridge design and implementation. Ilya’s background spans founding and directing indie studios to leading design teams at established studios, giving him a rare mix of creative leadership and product-focused execution. He’s an automation enthusiast who streamlines pipelines and prototypes interactively, ensuring visuals serve gameplay across genres. Based in St. Petersburg, he’s fluent in Russian-led game markets and prioritizes clean, player-centered interfaces that scale from concept to live operations.
code9 years of coding experience
job5 years of employment as a software developer
bookНижегородский Государственный Университет им. Н.И. Лобачевского (ННГУ)
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Stackoverflow

Stats
1reputation
304reached
0answers
1question
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Github Skills (76)

masking10
temperature10
hex10
instagram-api10
mask10
unity3d10
git10
gitignore10
unity-ui10
flash10
iron10
smoothing10
version-control10
php10
smooth10

Programming languages (9)

C#C++VHDLCJavaScriptGoSwiftRuby

Github contributions (5)

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ManeFunction/unity-mane

Feb 2019 - Feb 2023

Contributions:247 commits, 291 pushes, 3 branches in 4 years
ManeFunction/sound-maneger

Mar 2020 - Oct 2022

Contributions:27 commits, 38 pushes, 2 branches in 2 years 7 months
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Ilya Petrov - Art Lead at Hypercell Games