Summary
Iraj Mh is a software engineer and Unreal game developer with eight years of experience building gameplay systems, vehicle expertise, and tech art pipelines. Based in Istanbul, he balances roles as a senior gameplay engineer (self-employed) and a software engineer at Hypersonic Laboratories, focusing on vehicle and general systems. He’s an active open-source author on GitHub and has launched multiple marketplace projects, demonstrating both community contributions and product-minded delivery. His background spans programming, technical art, and hands-on game development, enabling him to bridge creative design and performant systems. Notably, he markets finished assets and tools commercially, suggesting a practical knack for shipping polished, reusable engineering artifacts.
8 years of coding experience