Summary
Isaac Goodfellow is a Unity developer in Portland with 10 years of experience crafting interactive, graphics-driven experiences across agencies, museums, and indie game projects. He brings a designer’s sensitivity to delightful UX together with hands-on skills in C++, OpenGL, Vue, Qt, Python, and embedded systems, enabling polished multi-user installations and networked applications. His background at design-focused shops means he’s comfortable moving between prototyping, production, and client-facing roles, and he’s driven to explore novel interaction patterns and accessible experiences. Outside commercial work he contributes to open-source music hardware and graphics projects, reflecting a practical curiosity that bridges creative tools and low-level systems.
10 years of coding experience
6 years of employment as a software developer
Bachelor's of Arts and Sciences, Computer Science & Film, Bachelor's of Arts and Sciences, Computer Science & Film at The Evergreen State College
Canyon Crest Academy