Isaac Morris is a Director of Publishing and seasoned Roblox developer with over a decade on the platform and eight years of professional experience across studios and tooling roles. He blends hands-on gameplay engineering and programming (C#, VB.Net) with product and production leadership at companies like Basket Entertainment, Supersocial, and Orange Comet. Isaac has deep institutional knowledge of Roblox development pipelines—having worked at Roblox itself and in its accelerator—and is expanding into cross-platform frameworks such as Blazor and UWP. Based in Tacoma, Washington, he brings a mix of technical curiosity and studio-facing publishing expertise that helps teams turn live experiences into scalable, monetizable titles.
8 years of coding experience
15 years of employment as a software developer
High School Diploma, High School Diploma at Bonner Springs High School
SDK to connect to Google Analytics from Windows Store (UWP) Apps, Windows desktop apps written with .NET, and Xamarin Apps
Contributions:4 PRs, 1 comment in 5 years 3 months
dotnetanalyticsuwpwindowswindows-desktop
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Isaac Morris - Director Of Publishing at Basket Entertainment