Isaac Sung is a Scientific Data Processing Engineer with a decade of experience building impactful software across academia and industry, blending expertise in modern web stacks (React, TypeScript) with strong foundations in Python, C#, and Java. He has led small Agile teams and front-end architecture at National Christian Foundation, contributed at Automattic, and transitioned from an academic career as an assistant professor and Ph.D. in Computer Sciences and Education to applied engineering roles. Isaac is driven by creative problem solving and education—he routinely ships practical solutions while mentoring peers and shaping technical standards. Outside work he channels curiosity into hobby projects like indie game development and music production, reflecting a maker mindset that informs pragmatic, user-focused systems.
10 years of coding experience
7 years of employment as a software developer
Doctor of Philosophy (Ph.D.), Computer Sciences and Education, Doctor of Philosophy (Ph.D.), Computer Sciences and Education at University of Wisconsin-Madison
BS, Computer Science, BS, Computer Science at University of Oklahoma
Simple word game to test frictional design principles for games. Gameplay inspired by games like Boggle, Spelltower, Wordtris, and countless other word search games.
Contributions:95 commits, 4 PRs, 116 pushes in 1 year 11 months
Contributions:4 PRs, 20 pushes, 5 branches in 3 years 1 month
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