Ishmael Johnson-bey is a Senior Data Scientist with 11 years of experience blending computational research, game systems design, and production engineering. He holds a Ph.D. in Computational Media (UCSC) and an M.S. in Biomedical Engineering (CMU), and has built interactive narratives, social simulation packages (TDRS, Anansi), and VR/BCI prototypes that bridge research and playable systems. At Take-Two Interactive he applies simulation-driven storytelling and data science to game development, drawing on prior work transitioning computer vision and robotics algorithms into production ROS environments. He co-founded a nonprofit tech directory (Jyackl.com), independently shipping full-stack Angular/Firebase solutions and UX assets to support Black-owned businesses. Comfortable teaching and shipping research software, he brings a rare mix of academic rigor, product-focused implementation, and a passion for emergent storytelling that surfaces in both tools and games. Based in Baltimore, he often operates at the intersection of narrative design, social simulation, and applied machine learning.
11 years of coding experience
3 years of employment as a software developer
Bachelor of Science (B.S.), Neuroscience, Bachelor of Science (B.S.), Neuroscience at University of Delaware
University of California Santa Cruz
Master of Science - MS, Biomedical/Medical Engineering, Master of Science - MS, Biomedical/Medical Engineering at Carnegie Mellon University
Contributions:1 review, 12 PRs, 52 pushes in 10 months
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