Ismael Manso

Game Developer at TARKIN STUDIOS SL

Madrid, Community of Madrid, Spain
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Summary

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Senior
🎓
Top School
Ismael Manso is a Madrid-based game developer with 12 years of experience building Unity 2D and 3D games for mobile, PC, and console platforms. He combines a player-focused design sense with pragmatic, time-cost conscious engineering, implementing core mechanics like physics-based movement, scene communication, persistent data, and asynchronous asset bundles for modular content delivery. Experienced across monetization and analytics—managing IAPs, ads across major networks, and even building a custom analytics SDK—he also crafts editor tools that streamline pipelines for programming, design, art, and audio. Notably, he modified the Ferr2D terrain tool to replace Hermite with Bezier interpolation and add vertex data, demonstrating a willingness to dive into and improve third-party systems.
code12 years of coding experience
job10 years of employment as a software developer
bookGrado, Computer Engineering, Grado, Computer Engineering at Facultad de Informática (Universidad Complutense de Madrid)

Github contributions (5)

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Belwyn/VagrantStory

May 2019 - Apr 2020

Contributions:25 commits, 26 pushes, 1 branch in 11 months
KofH/BattleSystem

Mar 2014 - May 2015

Contributions:83 commits, 7 PRs, 42 pushes in 1 year 1 month
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Ismael Manso - Game Developer at TARKIN STUDIOS SL