Summary
Ismayil Mammadov is a Unity3D Generalist and game developer with four years of experience building polished 2D, 3D and VR titles across mobile, PC and Meta Store platforms. He excels at rapid prototyping and optimization, having shipped hypercasual projects on week-long cadences and contributed core systems and performance tuning to the commercially released TAXI DRIVER VR. Comfortable across networking, analytics, LiveOps and in-app monetization, he pairs Unity/C# expertise with practical backend familiarity (REST, GraphQL, WebSockets, Flask/FastAPI). Ismayil also brings research-grade rigor from HPC automation work and a Master’s in Computer Science, which helps him bridge prototype speed with production stability. Based in Baku, he’s known for turning tight deadlines into engaging player experiences while iterating quickly on player feedback and performance constraints.
4 years of coding experience
3 years of employment as a software developer
Master of Science - MS, System Programming, Master of Science - MS, System Programming at Azerbaijan Technical University