Ivan Bondarenko is a seasoned Unity-focused CTO and engineer with 12 years of experience delivering mobile games and client–server systems, combining deep hands‑on C# development with proven technical leadership. He has led engineering teams and shipped production titles and live services—launching CI/CD pipelines, Firebase backends, and performance-optimized clients for both casual and casino platforms. Beyond games, he designed explainable, uncertainty-aware analysis pipelines and scoring models at Spectrue, showing a rare blend of deterministic and probabilistic system design. Known for accelerating delivery and improving engineering culture, Ivan moves fluidly between architecture, tooling, and product-facing implementation. Based in Cambrils, Spain, he brings a pragmatic, infrastructure-minded approach to building stable, reproducible systems that scale.
12 years of coding experience
11 years of employment as a software developer
Бакалавр, Разработка программного обеспечения, Бакалавр, Разработка программного обеспечения at Луцького інституту розвитку людини Університету «Україна»
Contributions:2 PRs, 3 pushes, 1 branch in 1 year 2 months
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