Ivan Filho

Self Employed

São Paulo, Brazil
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Summary

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Senior
🎓
Top School
Ivan Filho is a Unity visual effects freelancer and generalist with nine years of experience crafting technical art and VFX for games, XR training simulators, and immersive experiences from São Paulo. He has blended hands-on VFX work at Hydra Games with technical art and XR projects at Cruel Byte and Arvore, delivering simulations for heavy machinery training and phobia treatment. Comfortable across the Unity stack, Ivan pairs creative shader/particle systems skills with practical engineering for VR/AR/MR platforms. His background in support and technical roles gives him a user-focused, production-minded approach to troubleshooting and optimization. Trained in computer games programming at PUCPR and Senac, he brings both academic foundations and freelance adaptability to complex, interdisciplinary projects.
code9 years of coding experience
job7 years of employment as a software developer
bookPostgraduate Degree, Computer Games and Programming Skills, Postgraduate Degree, Computer Games and Programming Skills at Senac
bookBachelor of Technology - BTech, Computer Games and Programming Skills, Bachelor of Technology - BTech, Computer Games and Programming Skills at Pontifícia Universidade Católica de São Paulo
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at Universidade Paulista
languagesPortuguese, English
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Stackoverflow

Stats
11reputation
984reached
0answers
1question
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Github Skills (22)

pytorch10
stable-diffusion10
text2image10
gradio10
deep-learning10
image-generation10
ai10
react10
unity-game-engine6
mesh6
particle6
particle-system6
raymarching5
cg4
shaderlab4

Programming languages (3)

C#Jupyter NotebookPython

Github contributions (5)

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ivangarciafilho/LD43

Nov 2018 - Nov 2019

Contributions:72 commits, 57 pushes, 1 branch in 11 months
ivangarciafilho/Sygnomi2

Dec 2018 - Jan 2019

Contributions:2 commits, 1 branch in 4 days
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Ivan Filho - Unity Visual Effects Freelancer at Self Employed