Summary
Ivan Golod is a senior software engineer based in Bavaria with over a decade of hands-on experience specializing in spatial computing, XR, and full-stack development. He builds production-grade 3D and VR systems for automotive training and digital twins, leveraging Unreal, Unity, C++, and web technologies to bridge real-time simulation and data visualization. His background spans research-driven HCI and cognitive science projects at RWTH Aachen to co-founding an interactive technology studio, demonstrating both academic rigor and creative product focus. Notably, he has implemented multiplayer VR plugins, full-body tracking/IK, and natural interfaces (Leap, Kinect)—skills that reflect a rare blend of low-level engine work and end-to-end application delivery.
11 years of coding experience
10 years of employment as a software developer
Bachelor of Science - BS, Informatik, Bachelor of Science - BS, Informatik at RWTH Aachen University
German, English, Russian