Ivan Maurizi is a mobile-focused software engineer with 15 years of experience building high-quality Android and cross-platform apps, games, and backend integrations. He combines deep Unity game development expertise with Flutter and native Android (Java/Kotlin) skills, and has a track record of improving user experience and performance—reducing a production app’s frozen-screen rate from 22% to 2%. Ivan has shipped consumer-facing apps with millions of users, implemented CI/CD pipelines, and ported a NATS client to Kotlin with coroutines to enable reliable native messaging. At the intersection of game design and research, he’s contributed to NIH-funded driving-safety studies and built serverless validation and reporting systems that tightened data integrity. Based in Alexandria, VA, he blends front-end polish, full-stack pragmatism, and a knack for turning research-driven requirements into production-ready products.
15 years of coding experience
12 years of employment as a software developer
Bachelor of Arts Visual & Game Programming, Bachelor of Arts Visual & Game Programming at The Art Institutes of Atlanta, GA
Contributions:177 commits, 9 pushes, 1 branch in 5 years 5 months
physicssushirollingandroidaccelerometer
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