Junior Research Scientist at ISPRAS (Russian Academy of Sciences)
Moscow, Moscow City, Russia
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Summary
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Ivan Molodetskikh is a Junior Research Scientist and PhD candidate in computer vision with 13 years of software engineering experience, based in Moscow. He brings deep systems and backend expertise, proven by significant contributions to high-profile open-source projects like rustfmt, wlroots, sway, and the AV1 encoder rav1e, where he focused on robustness, protocol integration, and test automation. His work spans low-level Rust systems, Wayland compositors, editor cores, and multimedia tooling, reflecting a rare combination of research-grade CV knowledge and production-quality systems engineering. At ISPRAS and through internships at Samsung Research America and Mozilla, he has translated research into practical implementations and rigorous tests for real-world codecs and rendering stacks. Notably, he frequently tackles tricky correctness and resource-management problems—improving formatters, compositor protocols, and profiling tools—rather than only surface features.
Contributions:1 review, 134 commits, 57 PRs in 1 year 1 month
Contributions summary:Ivan focused on enhancing the testing framework of the AV1 encoder. They implemented new tests for the pyramid level and scene change detection, and added detailed comments to existing output_frameno tests. Moreover, they made the encode_frames function more generic and added assertions to existing tests to verify certain encoder configurations, which suggests a focus on ensuring the correctness and robustness of the encoder's core functionalities. They also contributed to the refactoring and testing of lookahead motion vectors.
The ultimate community-driven, and open-source competitive rhythm game available on Steam.
Role in this project:
Full-stack Developer
Contributions:18 reviews, 237 commits, 121 PRs in 3 years
Contributions summary:Ivan contributed significantly to the Quaver rhythm game project, primarily by implementing new features and modifying existing ones across multiple code files. The changes included adding new features related to gameplay, like the "No Long Notes" mod, and modifying the user interface. Furthermore, the user focused on improving the user experience by updating replay and map loading systems and fixing display issues. They also worked on backend tasks like fixing file system issues and adding audio samples.
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Ivan Molodetskikh - Junior Research Scientist at ISPRAS (Russian Academy of Sciences)