Summary
Ivan Sesin is a versatile game designer, programmer, and project lead with nine years of experience building and shipping narrative-driven and casual games from concept to market. Based in St. Petersburg, he has led design, balance, and documentation efforts across visual novels, idle clickers, and educational mobile titles while also scripting in Unity and optimizing production pipelines. He combines tabletop RPG mastery and live streaming to prototype short-form mechanics and adapt systems for audience-driven monetization, a less obvious strength that fuels rapid player-focused iteration. Comfortable with tools from Notion and ClickUp to Figma and Ren'Py, Ivan also handles publisher outreach, Steam analytics, and public-facing promotion, demonstrating both creative and commercial acumen.
9 years of coding experience
3 years of employment as a software developer
Bachelor of Technology - BTech, Information Systems and Technologies, Bachelor of Technology - BTech, Information Systems and Technologies at Санкт-Петербургский Государственный Электротехнический Университет «ЛЭТИ»