Ivan Vodopiviz

Senior UI Engineer at Hangar 13

Prague, Prague, Czechia
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Summary

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Senior
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Top School
Ivan Vodopiviz is a Senior UI Engineer with over a decade of hands-on experience shipping games and interactive systems across consoles, web, mobile and AR. Self-taught since the 1990s and active in the Argentine industry since 2007, he blends low-level C++ and engine work with high-level gameplay and UI systems, currently focusing on Unreal projects. His background spans studio roles at Hangar 13 and Wargaming, solo freelance systems, and technical teaching—evidence of both deep implementation skills and the ability to mentor. Notably, he has built end-to-end AR and Kinect-powered rehabilitation solutions and bespoke tooling, showing a knack for applied machine learning and practical systems integration. Based in Prague, he’s a serial tinkerer who keeps exploring new technologies while delivering production-quality code.
code11 years of coding experience
job15 years of employment as a software developer
bookTécnico Superior, Programación, Técnico Superior, Programación at Universidad Tecnológica Nacional
languagesSpanish, English
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Stackoverflow

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0questions
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Github Skills (78)

lime10
visual-studio10
game-development10
godot10
game-engine10
editor10
playback10
electron10
typescript10
vscode-extension10
flash10
neko10
vscode10
visual-studio-code10
microsoft10

Programming languages (8)

C#TypeScriptC++CHaxeWebAssemblyJavaScriptGo

Github contributions (5)

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ivodopiviz/uxnvita

May 2021 - Nov 2022

Contributions:2 releases, 18 commits, 3 PRs in 1 year 6 months
ivodopiviz/godot

Feb 2018 - Feb 2023

Godot Engine – Multi-platform 2D and 3D game engine
Contributions:42 pushes, 25 branches in 5 years 1 month
godotgamedevgodot-enginegame-development3d-game-engine
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