Iven Hsu

PaaS Engineer at Zhihu.com

Beijing, China
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Summary

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Senior
🎓
Top School
Iven Hsu is a seasoned distributed systems and PaaS engineer with 17 years of software experience and a strong foundation in Linux, C, and Python. He has built company-wide PaaS and distributed computing platforms at iQIYI and Zhihu using Mesos, Docker, Spark, and Marathon, emphasizing autoscaling, service discovery, health checks, and CI/CD. Comfortable across virtualization, OpenStack vSphere backends, and big-data stacks, he focuses on resource efficiency and fault tolerance in shared infrastructures. An active open-source contributor and maintainer, he has fixed low-level bugs and merged cross-repo improvements for community projects like QSanguosha. Based in Beijing, he pairs rigorous engineering (unit-tested code and flexible DB designs) with effective OSS communication and collaboration. Beyond production systems, his early work at Intel and Red Hat shows a knack for performance tuning and kernel-level problem solving.
code17 years of coding experience
job5 years of employment as a software developer
bookMaster of Engineering (M.Eng.), Computer Software Engineering, Master of Engineering (M.Eng.), Computer Software Engineering at University of Science and Technology of China
bookBachelor of Engineering (B.Eng.), Electronics and Information Engineering, Bachelor of Engineering (B.Eng.), Electronics and Information Engineering at China University of Geosciences (Beijing)
languagesChinese, English, Japanese
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Github Skills (7)

c-language10
game-development10
cprogramming-language10
localization9
lua8
qt7
build-system7

Programming languages (17)

C#JavaC++CRustScalaGoTypeScript

Github contributions (5)

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Mogara/QSanguosha

Nov 2010 - Jun 2013

An open source online version of the famous board game Sanguosha
Role in this project:
userBack-end Developer
Contributions:16 commits in 2 years 7 months
Contributions summary:Iven contributed to the open-source online version of the Sanguosha board game. They fixed a `size_t` undefined error by adding `stddef.h` to `include/libircclient.h`. The user also merged branches from another repository, integrating translated game messages into the `sanguosha.ts` file. Furthermore, they updated the code with changes merged from the upstream repository, including modifications to the Lua configuration file (`luaconf.h`) and audio-related files.
board-gamesanguoshagameboard
iven/dotfiles

Feb 2023 - Apr 2025

Contributions:99 pushes, 1 branch in 2 years 1 month
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Iven Hsu - PaaS Engineer at Zhihu.com