Summary
Iwasaki Kenta is an XR director and engineer with 10 years of experience, now leading the XR Research Lab at CyberAgent after a progressive tenure as an XR Engineer and prior VTuber engineering work. He combines deep academic training in mathematical and computational sciences from Tokyo Institute of Technology with hands-on AR/MR development in Unity and Unreal, shipping notable experiences like TumbleTargeT for HoloLens2 and the GinoBaseball MR training app. A Microsoft MVP and active community builder, he organizes #withAR hackathons and runs IwakenLab to nurture XR talent and practical, repeatable case studies. His work blends CG production, immersive interaction design, and platform-level engineering to make AR co-creation commonplace. Based in Setagaya, Japan, he describes himself as an XR evangelist who builds both memorable demos and the next generation of practitioners — likened to a modern Yoshida Shōin for the XR field.
10 years of coding experience
修士(数理・計算機科学), 数理・計算機科学, 修士(数理・計算機科学), 数理・計算機科学 at 東京工業大学