J Cullick

Simulation Engineer

Austin, Texas, United States
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Summary

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J Cullick is a Simulation Engineer and versatile software developer with 11 years of experience building systems from low-level graphics and simulations to full-stack web and mobile applications. Based in Austin, he focuses on Rust and Vulkan for simulation work through a long-running personal project, while bringing production experience in Docker/Kubernetes, Node.js, WebSockets, and GPU-accelerated ML pipelines. His career spans startups and enterprise roles where he shipped real-time features—Bluetooth/Raspberry Pi personnel tracking, responsive ReactJS interfaces with programmatic SVG, and audio-based diagnostic ML—showing an ability to bridge embedded, cloud, and client-side concerns. Pragmatic and hands-on, he combines systems-level thinking with practical deployment and ops skills honed managing CDNs, Redis, and containerized workloads. Notably, he describes himself as a "web-services plumber," reflecting a talent for integrating diverse components into reliable, end-to-end solutions.
code11 years of coding experience
job4 years of employment as a software developer
bookMathematics and Computer Science, Mathematics and Computer Science at University of Massachusetts Boston
bookGeorge Mason University
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Stackoverflow

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1reputation
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Github Skills (158)

redis-sentinel10
multithreading10
redis-streams10
rust-wasm10
bundler10
google-maps10
declarative10
asmjs10
node-redis10
jsx10
concurrency10
rust-lang10
javascript10
redis-client10
elm10

Programming languages (11)

MDXTypeScriptJavaCoffeeScriptC++RustJavaScriptObjective-C

Github contributions (5)

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kulicuu/GUI_workshop

May 2015 - Jul 2015

Contributions:141 pushes, 1 branch in 1 month
kulicuu/yew_webgl2_game

Jun 2022 - Jul 2022

Contributions:55 commits, 47 pushes, 2 branches in 9 days
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J Cullick - Simulation Engineer