Jack Atherton is an Interaction Software Engineer at Apple with 12 years of experience bridging technology, design, and the humanities to create interaction prototypes that promote human flourishing. Trained as a design researcher and PhD in computer-based music theory and acoustics from Stanford, he specializes in VR, interactive machine learning, real-time audio synthesis, and design for subjective well-being. His work blends rigorous research-through-design with practical engineering—past roles include HCI research at Adobe, creative self-expression and music-making research at Stanford, and performance-focused engineering internships at Facebook, Twilio, and Shazam. Jack is particularly focused on play and creative expression as pathways to thriving, and he measures success by whether a system tangibly improves happiness, agency, and moral inclusion. Based in Palo Alto, he combines deep technical skill with a philosophical grounding in virtue ethics and the capabilities approach, enabling experiences that are both technically robust and human-centered.
12 years of coding experience
6 years of employment as a software developer
Bachelor of Arts (BA), Computer Science, GPA: 3.99 / 4.0, Bachelor of Arts (BA), Computer Science, GPA: 3.99 / 4.0 at UC Berkeley
Master of Arts (M.A.), Music, Science, and Technology, Master of Arts (M.A.), Music, Science, and Technology at Stanford University
Contributions:1 release, 272 commits, 15 pushes in 5 years 2 months
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Jack Atherton - Interaction Software Engineer at Apple