Summary
Jack Bransky is a game programmer with 11 years of experience who has progressed from instructor and tutor roles to lead programming positions on commercial titles like Tiny Tina’s and senior engineering work on Clockwork Revolution. Based in Madison with roots in Chicago, he blends hands-on C++/Unity expertise with team leadership across both AAA and unannounced projects at Lost Boys Interactive. He has taught game programming to teens and supported students academically, demonstrating a knack for translating complex systems into learnable steps. Comfortable both shipping finished features and mentoring teammates, Jack brings practical studio experience and a developer mindset shaped by work in education, web tooling, and audio/IT setups. An approachable, local developer who stays engaged with the community, he pairs production-level coding skills with a track record of guiding junior engineers toward better outcomes.
11 years of coding experience
4 years of employment as a software developer
Bachelor's degree, Mobile Media / Game Programming, Bachelor's degree, Mobile Media / Game Programming at Columbia College Chicago