Jack Donovan

Software Engineer at Bigscreen VR

Asheville, North Carolina, United States
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Summary

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Senior
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Top School
Jack Donovan is a software engineer and 3D game developer with 11 years of experience specializing in VR, real-time rendering, and Unity/ShaderLab development. He helped launch IrisVR as the first hire—building the initial real-time architectural VR prototype and scaling the product across multiple releases—and now contributes to Bigscreen VR’s social viewing platform on a distributed engineering team. Jack combines C#, ShaderLab, and C++ toolchain work to optimize complex 3D/CAD pipelines and runtime experiences, and he’s the author of two Unity development books. Based in Asheville, NC, he blends hands-on technical depth with mentorship and cross-functional coordination gained from growing small teams into larger organizations. An early Wired intern and editor, he also brings product-oriented storytelling and prototyping instincts to technical problems.
code11 years of coding experience
job5 years of employment as a software developer
bookBachelor's degree, Game Programming, Bachelor's degree, Game Programming at Champlain College
languagesEnglish, French
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Github Skills (6)

post-processing9
effects6
playfab5
rollback4
postgresql4
unity3d3

Programming languages (1)

C#

Github contributions (5)

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Contributions:5 pushes, 1 branch in 1 day
Jyakku/lol-cs-trainer

Apr 2015 - Apr 2015

Contributions:9 pushes, 1 branch in 11 days
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Jack Donovan - Software Engineer at Bigscreen VR