Summary
Jack Heuberger is a software engineer at Microsoft working on Xbox Platform Runtime Services with a background in full-stack web development, application deployment, and systems administration. With roughly a decade of practical experience and an academic foundation from Washington University in St. Louis (BS and MS in Computer Science) plus study abroad in Amsterdam, he bridges rigorous CS fundamentals and production engineering. He has interned across Azure and Xbox teams, building custom cloud resources, policy-as-code tooling, and internal management pages that enabled large-scale cloud gaming operations. Comfortable across Java, Node.js, C/C++, PHP, and Python, he moves fluently between low-level systems work and user-facing tooling. As a former head teaching assistant for a systems course, he pairs hands-on coding with mentorship and curriculum-driven clarity. His GitHub presence and role as "SWE @ Xbox" signal an engineer who combines platform-scale impact with a continual focus on tooling and operational reliability.
11 years of coding experience
4 years of employment as a software developer
Study Abroad Computer Science, Study Abroad Computer Science at Vrije Universiteit Amsterdam (VU Amsterdam)
Master of Science - MS Computer Science, Master of Science - MS Computer Science at Washington University in St. Louis