Summary
Jack Kalish is a creative technologist, artist, and engineer with 14 years of experience building interactive software and hardware for museums, festivals, public spaces, and the web. As Co-Founder and CTO of Everything Good Studio and a former AR prototyper at Meta and Instagram, he blends product-grade engineering with experimental new-media practice to ship immersive installations and first-party AR effects used by hundreds of millions. He leads end-to-end projects from concept and prototyping to installation and maintenance, managing subcontractors and client expectations to deliver on-time and on-budget. Trained at NYU’s ITP and RIT in new media, he has a rare mix of fine-art sensibility and hands-on technical depth across C++, web stacks, Arduino, and computer vision. Beyond commercial work, he’s repeatedly translated sensor-driven art and capacitive interfaces into public-facing experiences, showing a knack for making complex tech feel playful and tangible.
14 years of coding experience
12 years of employment as a software developer
BFA New Media Design with a minor in Art History, BFA New Media Design with a minor in Art History at Rochester Institute of Technology
Master's degree ITP - Creative Technology with a focus in Interactive and Installation Art, Master's degree ITP - Creative Technology with a focus in Interactive and Installation Art at New York University