Jack Sovich

Software Engineer at Riot Games

Los Angeles, California, United States
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Summary

👤
Senior
🎓
Top School
Jack Sovich is a backend-focused software engineer with 11 years of experience who builds reliable server-side systems and APIs, currently on the engineering team at Riot Games in Los Angeles. A Purdue Computer Science graduate, he progressed from intern to full software engineer at Riot after prior internships at Amazon and Blue Horseshoe where he implemented production REST APIs, DynamoDB-backed workflows, and full-stack features. He combines practical backend engineering with hands-on experience in cloud formation, databases, and UI components for monitoring and survey tooling. Comfortable across the stack, Jack brings a gamer-and-servers mindset that informs pragmatic, performance-conscious design decisions. He’s motivated by travel and systems-building, and has a track record of translating architecture docs into stable, shipping features under tight timelines.
code11 years of coding experience
job2 years of employment as a software developer
bookFishers High School
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at Purdue University
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Github Skills (34)

container-management10
scaffolding10
kubernetes10
docker10
admin10
redux10
golang10
rest-api10
boilerplate10
cmdb10
react-hooks9
redux-saga9
dashboard9
react-boilerplate9
antv9

Programming languages (3)

TypeScriptJavaScriptGo

Github contributions (5)

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rdxsl/docker-agent-proxy

Mar 2019 - May 2019

an agent access docker container dockers and provide rest access point
Contributions:11 PRs, 38 pushes, 14 branches in 1 month
agentdockerpointdocker-containerrest
rdxsl/tcloud-provisioner

Mar 2019 - Mar 2019

Contributions:8 PRs, 25 pushes, 11 branches in 15 days
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Jack Sovich - Software Engineer at Riot Games