Jack Workman is a Staff Systems Software Architect and engineer in Austin with 11 years’ experience building performance-sensitive systems at Apple and Intel, focused on orchestrating power, thermal, and graphics/compute interactions. He has progressed from graphics and parallel-compute roles into algorithm performance leadership and system-wide architecture, bringing a data-driven mindset from a UC Berkeley MIDS capstone that produced large-scale VAE and NLP projects. Comfortable across embedded RTOS, low-level C/C++, performance tooling, and machine learning pipelines, he blends deep systems debugging with applied data science to optimize real hardware. Notably, his early Intel internships produced enduring internal tools and recognition for improving GPGPU analysis workflows—evidence of a pragmatic builder who turns prototypes into long-lived engineering assets.
11 years of coding experience
11 years of employment as a software developer
Masters of Information and Data Science, Data Science, Masters of Information and Data Science, Data Science at UC Berkeley School of Information
Computer Science, Computer Science at Arizona State University
High School Diploma, High School Diploma at Arcadia High School
UC Berkeley Masters of Information & Data Science | W266 Natural Language Processing with Deep Learning Group Project | Team: Cyprian Gascoigne, Jack Workman, Yuchen Zhang
Contributions:74 commits, 29 pushes, 1 branch in 7 months
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