Jackson Barnes is an Austin-based founder and principal designer with 8 years of experience building AI-native products, immersive XR systems, and production-ready software. He blends hands-on engineering and UX-led strategy to help startups and DoD clients ship everything from AI-enabled design systems and in-editor media agents to untethered AR/VR training platforms. At AIVideo he scaled revenue rapidly and shipped novel features like a multi-panel AI editor, persistent prompt workflows, and an AI Character Builder; at Booz Allen he prototyped cloud-edge XR and human-digital twin solutions that earned a Technical Excellence Award. Comfortable across Figma, Next.js, Unity, and modern stacks, he crafts design systems that resolve tokens into live products and mentors teams to adopt design-first engineering practices. Spatial intelligence and creative prototyping are recurring themes—he describes himself as a “spatial intelligence alchemist” who translates experimental tech into measurable business outcomes.
8 years of coding experience
3 years of employment as a software developer
Current Field of Study, Psychology for Interaction Design, Current Field of Study, Psychology for Interaction Design at The Interaction Design Foundation
TeslaKit Unity/C# Wrapper gives the ability to easily use the Tesla API from your Unity applications. You can make state or command requests to your vehicle and add more endpoints for future supported features of each Tesla model.
Contributions:28 commits, 2 PRs, 23 pushes in 4 days
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Jackson Barnes - Founder Principal Designer at Otherwise