This is a MixedRealityToolkit style repository for code bits and components that may not run directly on Microsoft HoloLens or immersive headsets but instead pair with them to build experiences.
Role in this project:
Full-stack Developer Contributions:3 releases, 89 commits, 40 PRs in 1 year 4 months
Contributions summary:Jackson made numerous contributions focused on the MixedRealityToolkit style repository, enhancing SpectatorView functionality. This includes implementing video recording and pose synchronization, improving camera frame handling through multiple frame providers (Elgato, DeckLink, and OpenCV), and adding spatial mapping support. They also addressed several bug fixes related to camera capture, audio, and display, as well as updating dependencies to the latest HoloToolkit version. Furthermore, they added support for shared holograms by integrating with UNET networking.
hololensmixed-realityhololens-companion-kit
An Unreal Engine game plugin providing additional features available on Microsoft's Mixed Reality devices like the HoloLens 2 when using OpenXR.
Contributions:16 releases, 3 reviews, 88 commits in 1 year 11 months
hololensopenxrunrealmixed-reality