Jackson Lango

Programmer at Sucker Punch Productions

United States
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Summary

👤
Senior
🎓
Top School
Jackson Lango is a versatile programmer with 11 years of experience blending game and software engineering, currently contributing to Sucker Punch Productions after earlier roles at Google and founding indie studios. He pairs a formal Computer Science background from Oregon State with film-production roots from Chapman, bringing a creative, painterly sensibility to code and game design. As a cofounder and lead programmer at Wake Robin Games and founder of his own LLC, he has hands-on experience shipping gameplay systems, narrative tools, and indie products end-to-end. Comfortable in both studio and big-tech environments, he favors craft and polish in delivered work and often approaches technical problems with an artist’s attention to composition and detail.
code11 years of coding experience
job5 years of employment as a software developer
bookFilm Production, Film Production at Chapman University
bookBachelor of Science (BS), Computer Science, Bachelor of Science (BS), Computer Science at Oregon State University
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Github Skills (21)

data-driven10
game-engine10
open-source10
rust10
game-development10
bevy9
atom-plugin6
animation6
2d5
insert5
autocomplete4
pixel4
imgui4
editor4
svg3

Programming languages (4)

C++RustJavaScriptZig

Github contributions (5)

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no1hitjam/diagrammer

Oct 2015 - Nov 2015

Contributions:42 commits, 43 pushes, 3 branches in 10 days
no1hitjam/pigverse

Nov 2017 - Feb 2018

Contributions:97 commits, 4 PRs, 41 pushes in 3 months
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Jackson Lango - Programmer at Sucker Punch Productions