Jackson Owens

Engineer at turbopuffer

New York, New York, United States
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Summary

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Rockstar
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Top School
Jackson Owens is an experienced systems and storage engineer with 11 years building high-availability, performance-sensitive infrastructure in Go and Rust. He led storage and MVCC work at Cockroach Labs—contributing deep improvements to Pebble and core compaction/index processing—and has strong background in blockchain node implementations, secure key management, and external APIs from roles at Interstellar, Chain, and Square. Comfortable across backend, database internals, and full-stack projects (e.g., a self-built online Codenames app), he blends hands-on coding with technical leadership on distributed systems. Based in New York, he brings a practical focus on maintainability and fault tolerance, and enjoys contributing to open-source systems used in production.
code11 years of coding experience
job12 years of employment as a software developer
bookSc.B. Computer Science, Sc.B. Computer Science at Brown University
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Stackoverflow

Stats
606reputation
48kreached
12answers
8questions
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Github Skills (25)

json10
javascript10
back-end-development10
databases10
http10
go10
pebble10
front-end-development10
backend10
relational-databases10
react10
sql-database10
database10
testing9
data-structure9

Programming languages (13)

C++CSSRustCElmGoHTMLTypeScript

Github contributions (5)

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jbowens/codenames

Jan 2016 - Nov 2022

Play codenames online
Role in this project:
userFull-stack Developer
Contributions:147 commits, 97 PRs, 243 pushes in 6 years 10 months
Contributions summary:Jackson primarily worked on implementing the core features for the codenames web application. They developed both backend functionalities, including creating game instances, and frontend elements. The user focused on building the foundation for game interactions by implementing features such as joining and retrieving games. Additional work involved refining the server-side logic and user interface, demonstrating a comprehensive involvement in the project.
javaboard-gamejavascriptcodenames
cockroachdb/cockroach

Mar 2020 - Jan 2023

CockroachDB — the cloud native, distributed SQL database designed for high availability, effortless scale, and control over data placement.
Role in this project:
userBack-end Developer & Database Engineer
Contributions:1071 reviews, 420 commits, 775 PRs in 2 years 10 months
Contributions summary:Jackson primarily worked on the internal mechanics of CockroachDB's storage engine, contributing to several key aspects. Their contributions included refactoring the existing code to improve its maintainability and performance. The user focused on areas such as compaction and index processing. The user also addressed bugs related to the core data storage components.
distributed-sqldistributed-sql-databasemysqlsql-databasesql
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Jackson Owens - Engineer at turbopuffer