Summary
Jacob Ahnstedt is a game developer and game programmer based in Borås, Sweden, with 11 years of professional experience bridging applied biotechnology and research engineering into interactive software. Trained as a chemical engineer with studies in biology, he has transitioned from roles in research and industrial chemistry at RISE and We Group to focus on game development education at The Game Assembly. Jacob combines a methodical, experimental mindset from lab work with practical discipline honed over years in field roles, making him adept at problem-solving, systems thinking, and iterative development. He brings a unique perspective to game programming by applying rigorous testing and data-driven approaches typically found in scientific environments.
11 years of coding experience
Kandidatexamen (Juni 2017), Kemiingenjör - tillämad bioteknik, Kandidatexamen (Juni 2017), Kemiingenjör - tillämad bioteknik at Högskolan i Borås
Biology, General, Biology, General at Göteborgs universitet