Jacob Bell is a senior software engineer based in Boise, Idaho, specializing in native application and graphics engine development across Windows, macOS, iOS, and Android. He has practical experience with D3D11/12, Metal, Vulkan, and OpenGL, and has built tooling for graphics performance profiling that automated data collection and storage into PostgreSQL during his time at Microsoft. Jacob also ships full-stack work—founding TradComics and building its digital comic platform while contributing JavaScript, Go backend services, and mobile frontend code. His background spans real-time rendering research, engine porting, and production mobile systems, and he brings hands-on expertise in driver-level profiling and automation that most application engineers don’t usually touch. Outside work he pursues visual arts and competitive fighting games, interests that inform his attention to low-level detail and rapid iteration.
3 years of coding experience
6 years of employment as a software developer
Bachelor of Science (B.S.) Computer Science, Bachelor of Science (B.S.) Computer Science at Boise State University
💎 Building blocks to construct game UIs using web tech.
Contributions:8 commits in 3 months
reactgamebuilding-blocksfibergame-development
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Jacob Bell - Senior Software Engineer at TradComics