Jacob Connelly is a senior gameplay programmer with 11 years crafting interactive systems for notable studios across Sweden and beyond, currently at Arrowhead Game Studios. He specializes in developing game systems, mechanics, and maintaining evolving codebases, with prior lead and senior roles at Dinosaur Polo Club, PikPok, and Halfbrick. As a collaborative co-lead he champions continuous learning and mentorship to help teams adopt new techniques and ship polished experiences. His background in Games and Virtual Worlds programming gives him a strong foundation in both technical design and player-facing features. Jacob’s career blends hands-on implementation with team stewardship, often tackling legacy code modernization alongside prototyping novel gameplay ideas. Based in Sweden, he brings consistent delivery from prototype to production while prioritizing original perspectives that expand how games can influence everyday life.
11 years of coding experience
9 years of employment as a software developer
Bachelor of Games and Virtual Worlds Game Programming, Bachelor of Games and Virtual Worlds Game Programming at Academy of Interactive Entertainment (AIE) RTO 88021
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Jacob Connelly - Senior Programmer at Arrowhead Game Studios