Jacob Edie is a self-taught software engineer and STEM coach with nine years of hands-on programming experience specializing in game development using Unity and Unreal, and fluent in C#, C++, and Python. He combines classroom coaching—designing advanced Unity curricula and teaching OOP fundamentals—with real-world product work from internships at Suran Systems where he built user-facing features and an updater daemon to remove admin friction. A strong academic performer at Morehead State University (3.7 GPA), Jacob brings both patient pedagogy and practical engineering: he’s comfortable translating complex technical needs into usable tools for nontechnical users. Based in Morehead, Kentucky, he’s driven by a childhood curiosity sparked by Hello World and continues to blend teaching and development to grow the next generation of programmers.
9 years of coding experience
High School Diploma, 4.01, High School Diploma, 4.01 at Rowan County Senior High School
Bachelor of Science - BS, Computer Science, 3.7, Bachelor of Science - BS, Computer Science, 3.7 at Morehead State University
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at University of Kentucky
A refreshingly simple data-driven game engine built in Rust
Contributions:16 pushes, 3 branches in 4 years 3 months
data-drivengamedevrustgame-developmentengine
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